Let's Get Technical III: Design as the Conscience of the World
At Midwest UX in 2013, I was standing in Frank Lloyd Wright’s Meyer May House in Grand Rapids when the docent guiding my group remarked that Wright was[..]
At Midwest UX in 2013, I was standing in Frank Lloyd Wright’s Meyer May House in Grand Rapids when the docent guiding my group remarked that Wright was[..]
When we release a product, we rely heavily on user feedback to determine what's working and what isn't. We take what we learn and[..]
[Editor's Note: Victor is drafting these daily recaps from the notes he took at the Interaction Design Conference in Dublin earlier this month. Soon,[..]
Syncr subscribers can now take advantage of two major improvements: more options for customizing your sync and an easier way to go about it.
[Editor's Note: This post provides several basic touchpoints for larger topics in the ongoing conversation of UX and Design. Where possible, I've provided[..]
Read more about Interaction, Dublin and the Interaction Design Association.
For those of you who missed GRWebDev last week:
I have often felt the same way Brandon does in his post, The world runs on bad software, although I've come to believe that the frustration he is[..]
Software development is a journey. No two paths are the same, and the journeys we each take rarely stay on the course we thought they would. Last night I[..]
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